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Articles: Andrey Moskalev

Posts: Andrey Moskalev

Nov 09 2023
Using the PVS-Studio extension for VS Code to effectively handle errors in C# code
Andrey Moskalev
VS Code is a code editor that many developers are familiar with. Adding different extensions to enhance the programming experience is one of its main features. Now one of them helps find errors...
...
Jun 30 2023
Top 3 open-source games written in C#: searching for bugs
Andrey Moskalev
There are a lot of fantastic games, but few of them are open source. In this article, we will examine the most curious bugs found in the source code of three best, to my mind, open-source...
...
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Feb 02 2023
Overview of the PVS-Studio plugin for Visual Studio Code
Andrey Moskalev
Now you can take advantage of static analysis when working with the Visual Studio Code editor due to the new PVS-Studio extension. In this article, we will explore the use of the plugin...
...
Wave Function Collapse for procedural generation in Unity
Andrey Moskalev
Wave Function Collapse is an algorithm that can generate anything by arranging it according to rules or samples. In this article, we are going to look at how to use WFC to generate a map in...
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Catastrophic backtracking: how can a regular expression cause a ReDoS vulnerability?
Andrey Moskalev
Regular expressions come in handy when you need to search for and replace text. However, in some cases, they may cause the system to slow down or even make vulnerable to ReDoS attacks.
...
Sep 30 2022
Stride Game Engine error review
Andrey Moskalev
Stride is a free, feature-packed and cross-platform game engine implemented in C#. Stride may certainly become an alternative to Unity, but what about the quality of its source code? Let's...
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Sep 08 2022
ML.NET: can Microsoft's machine learning be trusted?
Andrey Moskalev
In 2018, Microsoft created ML.NET, a machine learning framework for .NET developers. Since then, the machine learning library has undergone significant changes and acquired new features to...
...
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